printing drawing of 3d pdf

  1. Acrobat User Guide
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In Acrobat, you can view and interact with high-quality 3D content created in professional 3D CAD or 3D modeling programs and embedded in PDFs. For instance, y'all can hide and testify parts of a 3D model, remove a cover to look inside, and turn parts effectually as if holding them in your easily.

A 3D model initially appears equally a two-dimensional preview prototype. Clicking the 3D model with the Hand or Select tool enables (or activates) the model, opens the 3D toolbar, and plays whatsoever animation.

Selected 3D object
Selected 3D object

A. Model TreeB. 3D toolbarC. 3D object

When y'all open a PDF with 3D content, you see a yellowish bar at the top with the message - "3D content has been disabled. Enable this features if you trust this certificate."

Autoplay of 3D content is disabled by default
Autoplay of 3D content is disabled by default

To enable 3D content in the current document:

Click the Options push button and then select an appropriate choice:

  • Trust this certificate ane time only
  • Trust this document always

To enable 3D content permanently:

  • Go to Edit > Preferences > 3D & Multimedia and then select the Enable playing 3D content checkbox.

For more information, run into Enable 3D content in PDF.

The 3D toolbar appears after you click the 3D model with the Manus tool. This activity activates the 3D model and plays animations that are set to play when the file is enabled. The 3D toolbar e'er appears in the area above the upper-left corner of the 3D model and cannot exist moved. A small arrow appears to the right of the Rotate tool, which you tin click to either hide or expand the toolbar.

Y'all can use the 3D toolbar to zoom in and out, rotate, and pan beyond the object. Apply the Model Tree to hibernate or isolate parts, or make parts transparent.

You lot manipulate a 3D model by selecting and dragging various 3D navigation tools. When you navigate in 3D, information technology helps to think of it as viewing the stationary 3D model from a camera'southward perspective. You tin rotate, pan (motility up, downwards, or side-to-side), and zoom in or out.

Rotate

Turns 3D objects around relative to the screen. How the objects motion depends on the starting view, where you outset dragging, and the direction in which you drag.

Yous tin also use the Paw tool to rotate an object. Ensure that Enable 3D Selection For The Hand Tool is selected in the 3D panel of the Preferences dialog box.

Spin

Turns a 3D model in parallel to 2 fixed axes in the 3D model, the x-axis and the z-axis.

Pan

Moves the model vertically and horizontally only. You can likewise pan with the Mitt tool: Ctrl-elevate.

Zoom

Moves you toward, or away from, objects in the scene when you lot drag vertically. Y'all can as well zoom with the Paw tool by belongings downwards Shift as you drag.

Walk

Pivots horizontally around the scene when you drag horizontally. Moves forward or astern in the scene when y'all elevate vertically; maintains a constant top level, regardless of how you drag. The Walk tool is especially useful for architectural 3D models. To change the walking speed, alter the default display units in the Preferences (3D).

The Walk tool is available when you select the Preferences setting that consolidates tools or when y'all right-click the 3D model and cull Tools > Walk.

Wing

Navigates through a model while maintaining the surface orientation. Right-click and drag within the 3D window. The Wing tool moves more slowly the closer you move toward an object. Drag the pointer right or left to plough.

To rotate the camera view, click the left mouse button inside the 3D window and elevate to plow the camera view. To return to the starting camera management, move the mouse back to the initial click indicate.

Use the mouse scroll wheel to move rapidly astern and forward forth the camera view direction. This functionality is useful if yous go lost inside a model or wing into the surface.

Photographic camera backdrop

Defines the camera angle, alignment, and other backdrop that ascertain the lens through which a 3D model is viewed. Camera properties are components of views simply are set independently.

3D Measurement Tool

Measures part sizes and distances in the 3D model.

Default View

Returns to a preset zoom, pan, rotation, and project mode of the 3D model. Employ the Options menu in the View pane of the Model Tree to set a different view as the default. Or use the Manage Views command on the 3D toolbar Views menu to prepare a different view as the default.

If an object ever moves out of your view, y'all accept, in essence, turned your camera away from the object. Click the Default View icon on the 3D toolbar to move the object back into view.

Views menu

Lists any views defined for the current 3D model.

Toggle Model Tree

Opens and hides the Model Tree.

Play/Interruption Animation

Plays or pauses any JavaScript-enabled animation. The Play/Intermission Animation pop-up carte opens a slider that you can drag dorsum and forth to move to different times in the animation sequence.

Utilise Orthographic/Perspective Projection

Toggles between displaying perspective and orthographic projection of the 3D object.

Model Render Mode menu

Determines how the 3D shape appears. For an illustrated guide, run into Examples of model rendering modes.

Enable Extra Lighting menu

Lists the different lighting effects that are bachelor to raise the illumination of the 3D object. Experiment to get the visual effects you want.

Background Color

Opens the colour picker, which you tin can apply to select a dissimilar colour for the infinite surrounding the 3D object.

Toggle Cross Section

Shows and hides cross sections of the object. Click the popular-up menu to open the Cantankerous Section Backdrop dialog box. For more information, come across Create cross sections.

Add together Multimedia/3D Comment

Enables you to add together a viscid note to any role of the 3D model. The annotation stays with the view. See Commenting on 3D designs in PDFs.

3D preferences

In the 3D & Multimedia panel of the Preferences dialog box, you lot tin can decide whether the 3D toolbar and Model Tree are displayed by default. You can as well specify a default renderer and determine whether animations are immune.

Enable Playing of 3D Content

The dynamic nature of 3D provides the potential for it to exist discipline to security vulnerabilities. Therefore, the automobile-play of 3D content in PDFs is disabled by default. Select this selection to enable 3D content in PDFs.

Preferred Renderer

Specifies the rendering engine used to affect both operation and quality, so it'south of import to select the appropriate renderer. Depending on your system, you tin change your render engine. If you select a DirectX® or OpenGL option, all rendering takes identify using the graphics scrap on the video adapter. If Software is selected, rendering takes more time, but the performance is often more than consistent with the model rendering of the originating application.

Enable Hardware Rendering For Legacy Video Cards

Forces the use of a hardware accelerator for even video adapters that do not back up a pixel shader.

Enable Double-Sided Rendering

Some model parts have two sides. To relieve time and infinite, you can deselect this choice to render just the side facing the user. If the user looks inside a part rendered with merely one side, the dorsum side would exist invisible.

Preferred 3D PMI Rendering Mode

Specifies the PMI mode to use for rendering. You lot tin can select one of the post-obit options:

Use Content Setting—The rendering of the PMI uses the setting of each PMI to decide whether it uses the Z-buffer.

Always Render 3D PMI In Front Of Model—The rendering of the PMI ignores the Z-buffer regardless of the setting in the file.

Always Render 3D PMI Using Z-buffer—The rendering of the PMI ever turns on Z-buffer regardless of the setting in the file.

Open Model Tree On 3D Activation

Determines whether the Model Tree is displayed when the 3D model is activated. Cull Use Notation'due south Setting to use whichever setting the author used when adding the 3D model to the PDF.

Default Toolbar State

Determines whether the 3D toolbar is shown or hidden when a 3D model is activated. Choose Use Annotation's Setting to use whichever setting the author used when adding the 3D model to the PDF.

Enable Selection For The Hand Tool

Lets the user select and highlight parts of the 3D model using the Hand tool. If this pick is not selected, use the Object Data tool (Tools > Interactive Objects > Select Object) to select the object.

Consolidate Tools On The 3D Toolbar

Selecting this option places the manipulation and navigation tools under the Rotate tool, thereby shortening the 3D toolbar.

Enable View Transitions

Some 3D models include blithe transitions between views. Deselect this choice if you desire to prevent this 3D blitheness.

Show 3D Orientation Axis

Turns on or off an in-scene display of an axis that indicates the current orientation of the 3D scene.

Optimization Scheme For Low Framerate

Specifies what happens to animations of circuitous models when the framerate becomes low. None does not compromise the visuals and leaves the framerate low. Bounding Box shows the three-dimensional planes enclosing the parts instead of the parts themselves, which keeps the framerate high. Drop Objects does not show some parts of the model, which keeps the framerate loftier.

Framerate Threshold

Sets the minimum framerate, either by dragging the slider or entering a number in the value box. If the framerate drops below that number of frames per 2d, the Optimization Scheme For Low Framerate option goes into effect.

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Source: https://helpx.adobe.com/acrobat/using/displaying-3d-models-pdfs.html

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